- WALL TIME
- 13h 40m — 8h 55m + 3h 58m agent runs, ~45m human finish
- TOKENS METERED
- 394,457,459 (~220M GLM-5.3-Flash · ~174M GLM-5.3, max reasoning)
- SUBAGENTS
- 55 across 171 dispatched steps · 0 failures — 1 harness builder, 44 scene-builder rounds, 8 frame judges, 2 repairs
- REFINEMENT PASSES
- 220 logged (10 + 10 originals, 25 × 8 new) — every pass render-verified
- QA
- 87 proof frames · headless render gate 10/10 · real GLSL compile on every pass
- SHIPS AS
- 11 single-file pages · no dependencies · one fragment shader per scene